
The animation is a bit sloppy, and the stick figure has a tendency to leave "droppings" behind him. But, the entire point of this experiment was as a proof-of-concept, and I was successful on that count. I may go back and clean the animation up later, when I have more free time. Basically, the challenge is to add a black out frame to remove the stick figure from the screen before advancing him to the next x-y position without causing excessive flicker. Ideally I'd like to move from hacked font data to actual sprites, but that means rewriting the character generator function and I'm not ready to try that yet.

Again, the Japanino is a fun little kit that is almost infinitely customizable if you get the shields from companies like Sparkfun. But, it's less about the skills needed to solder the kits together as it is the programming required to make the basic building block functions you need to drive the kits. Fortunately, these things aren't that expensive, so if you do make a mistake, it's not going to cost you that much.
Or you can go to youtube directly.
As a side note, I added the youtube video for the accelerometer blog entry.




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