(All rights belong to their owners. Images used here for review purposes only.)
Daigasso! Band Brothers, Nintendo, 2004, Grade: C
I admit that I have a weakness right now for music-based games for the Nintendo DS and 3DS. On the other hand, I'm only buying games that are available used for under 1,000 yen ($9 USD), which kind of limits what I can get. But, one day I was at Bic Camera, going through their used games section, and I came across Daigasso! Band Brothers, which I knew was music-related, but I didn't know anything more beyond that. Then again, it was 450 yen, and I figured that I could put it in my collection and just forget about it if it turned out to be something I didn't want to bother with right away.
(Main menu. Single Play, Band Play, Edit, Option and Demo Play. Demo just lets you practice using the controls on a dummy song. The three posters used here in the menu are also supplied as printed posters as part of the physical extras materials.)
So, guess what happened? Actually, I just finished playing Nodame Cantabile, which has a very simple stylus-based "touch the note" system, and I was hoping Daigasso (lit. "Big Ensemble") would be similar. Instead, the control system is a lot more like Street Fighter. At a 1:1 tempo, the notes play way too quickly to even hit them by accident, much less trying to follow along with "A", up arrow, "B", "B", right arrow, "X", etc. instructions. I'm perfectly willing to slow the tempo down to try to get the timing right, but I'm not sure I want to put the time in to be able to play any of the songs correctly all the way through; not with a playing system that's this complicated. Then again, the game does have an impressive song list, including Smoke on the Water, Donkey Kong Jungle Beat Theme, Pocket Monsters Medley and When the Saints Go Marching In, so it would be nice to just be able to have the game auto-play and listen to all 70-some songs in "MP3 player mode", if it was available. Also, the game has an edit mode, so I assume you can rewrite the songs as desired.
(Enter the music studio to start playing the "single player" game.)
Looking over the wiki entry, it seems that Daigasso didn't have all that much of a fan base, and the U.S. release never happened. Kind of a shame, but I can understand why it didn't do all that well sales-wise. So, yeah, this goes into the collection for later usage if I ever get around to playing it in the future. (As a side note, the package comes with 3-4 fairly impressive mini-posters advertising the "music studio" and the main characters that the game is based around.)
(The control system for playing the currently-selected song. And I never did like playing Street Fighter...)