Sunday, April 23, 2017

Wanwan Festa 2017




Finally, a busy weekend. I had to work most of Saturday, so I wasn't able to see much of the Wanwan Fest (Doggy Festival) this time. Mostly, though, it was just a chance for dog owners to get together and show off each other's dogs, and look at accessories.



I was on my way to the school, and the stage was between events at the time.



Not everyone was into cosplay. I think this guy was roleplaying as The Incredible Hulk.



Bunny girls are always a big draw, too.



Get your photo taken with the doggy mob.

Saturday, April 22, 2017

Itasha




It's been a while since I've seen an itasha - a car covered in anime-themed decals.



This was another one of those situations where you have 30 seconds to pull the camera out to take as many shots as you can, hoping one or two will turn out well, while the car is stopped at an intersection and waiting to make a right-hand turn when there's a break in the on-coming traffic.

No idea what anime the characters are from.

Friday, April 21, 2017

Attack on Titan, vol. 22 review


(All rights belong to their owners. Images used here for review purposes only.)

Attack on Titan, vol. 22, Hajime Isayama. Grade: B
The young Jiiku rats out his parents to the Maaru authorities, and they're both arrested (Grisha suspects that the boy resented being raised as a rebel to help restore the Eldians to power, and just wanted the safety provided by some other relatives). The guards torture Grisha by cutting off his fingers one at a time to try to get him to reveal the identity of Fukurou (Owl). He doesn't know, so eventually he and the other rebels are shipped to Paradis island for execution. Two of the guards on this mission were the ones that showed up at his parent's house when his sister was killed. The older of the two had been the one that fed the girl to a pack of dogs to amuse his sons. There's a big wall around the island, right up against the docks. One of Grisha's closest friends in the rebel group demands to know why this is happening to him and demands answers from Grisha. Then, one of the guards kicks him off the wall and tells him to start running. After this, the other guards inject serum into the backs of the necks of the other prisoners and push them into the hole beyond the wall, where they turn into titans and chase after the human to eat him. They're followed by the one female prisoner - Grisha's wife, Diana. She's turned into the huge smiley titan. Through all this, the younger guard of the pair has been abusing Grisha and keeping him from doing anything rash. However, when the older guard least expects it, the younger one kicks him off the wall. The older guard is quickly eaten. The younger one reveals himself as Fukurou, and tells Grisha to watch closely, saying "this is how you activate the titan power." His cuts his hand, turns into Toothy, and then kills all the other guards and destroys their ship.


("Welcome to Paradis, Mr. Grisha." Owl is standing behind Grisha.)

When Owl returns to human form, he tells Grisha he'd been able to infiltrate the Maaru military with the help of a doctor friend, and been in hiding ever since (Owl had been a child when he witnessed the Maaru burn his family alive). He chose Grisha as his successor because of the way the boy reacted after the death of his sister. The problem with being a titan is that you only live 13 more years after that, and his time is almost up. Owl eventually gets Grisha to agree to keep on living in order to seek revenge against the Maaru. Through all this, the scene switches between Grisha and Eren, and we learn that Eren is getting memory flashbacks of things stored in the family DNA. Owl spent a lot of time briefing Grisha on what he'd been able to learn from the Maaru archives. Ymir is referred to as "Shiso no Kyojin" (Founding Titan). The Maaru teach that she was a demon from hell, while the Eldians claim she was a saint from heaven. In fact, the original Ymir started out as a human somehow. There are 9 named titans, and only her direct descendants can take on their forms when given the serum. Unfortunately, while Diana was the heir of the original King Fritz, she wasn't related to Ymir like Grisha is. Owl then tells Grisha to go fight for freedom as the "Shingeki no Kyojin" (Advance Titan, which is also the title of the manga).


(Grisha watches Owl turn into Shingeki and wipe out the Maaru guards.)

After finding the diaries in the cabin, Eren and Mikasa mysteriously ended up in holding cells in their base camp. After a few days, Eren seems to have settled down some and is allowed out of the cell. Mikasa is in something of a panic at learning that titans only live for 13 years, giving Eren just 8 years left, but she recovers, too. Hange wants to know what Eren is seeing from the flashbacks, and doesn't like being unable to get answers. However, he gets a message calling him back to the city to report. When they get return, they hand over a letter to the new queen Historia that they found on Reiner. In it, Ymir recounts being an abandoned orphan living on the streets in a Maaru city. Some guy found her, cleaned her up, and presented her to his cult as someone named "Ymir". When the Maarian militia arrived and broke up the cult, she'd clung to the name without knowing what was going to happen to her because of it. She was taken to Paradis, injected, and kicked into the hole, where she became one of the named titans. She regrets not being able to marry Histora now.


(The current Ymir goes from living on the streets to turning into a symbol of hope for the other Eldians.)

From this point, the city and military leaders try to figure out what to do next. They've got Grisha's three books, which detail Paradis' true history, and the knowledge that there's something outside what they'd thought was the outermost wall. What do they do with this? Some of the information gets printed in the newspapers, but within the ranks, Armin is getting backlash for being the one that had been saved, not Elwin, so a lot of people believe that they'd lost their one chance at having a leader that could take them to victory against the titans, and they really resent Armin for it. One thing is certain, the original King Fritz had the ability to control the other titans, which he used in the battles against the Maaru, and everything will be lost if the power falls into the hands of the enemy. Eren realizes that he does control Coordinate, but he's not ready to discuss this with the others yet. He finally realizes that the one time Coordinate worked was when he punched Smiley (because Smiley was actually his father's first wife, and she was in the Fritz line).


(The squad reaches the ocean.)

A big promotion ceremony is held, where Historia bestows ribbons on the surviving survey team members. When she gets to Eren, he kisses her hand in return and gets a new memory - of Grisha confronting the Fritz family and saying that he's one of them, an Eldian descended from Ymir. He begs the then-Queen to destroy all of the titans (including his wife and children) before everyone is eaten by the wall titans. The Queen apparently said "no". Eren freezes, then keeps the information from Historia. Time passes. Finally, 6 years after the first arrival of the gate kicker titan, people have returned to the third outer gate and rebuilding begins. The survey group goes out past Wall Maria to investigate Grisha's claims. They encounter one feral titan, but it's unable to walk by itself so they ignore it. Eventually, they get to the ocean, and it's everything Armin envisioned. The others enjoy splashing each other and playing in the waves, but Eren just stands and stares out across the water. He says that he'd believed that if they got out here, they'd find freedom. But now, he knows that "out there" is the enemy. He asks, "If we go out there and kill all the enemy, will we have freedom then?"



Summary: Well, this got dark fast. (Not really; it's always been dark, but the gore is more graphic and personal now.) This is not a book for the squeamish. But, we learn a lot more about the island, the origin of the titans, and Eren's link to Jiiku (which extends linking Jiiku to the first King Fritz. Therefore, if Jiiku gets Coordinate, he can easily control ALL of the titans, including Armin and Eren himself.) The question is "What's next?" Recommended if you like the rest of the series. Not recommended if you don't like the evil underside of humanity.

Thursday, April 20, 2017

Ducks




Some people just like ducks.



Wednesday, April 19, 2017

Crayon Shin-chan Movie Board




New Shin-can movie coming out. This time, an alien kid gets stranded on Earth and Shin-chan has to smuggle him through the city in his pants to reunite him with his parents.




Tuesday, April 18, 2017

Moth




It's not common to see moths in the center of downtown. Especially one this eye-catching.

Monday, April 17, 2017

Cherry Blossoms




After complaining that hanami has been bad this year, we had two decent days last week, on Wednesday and Thursday. There had been talk of doing hanami at Dolphin Port, so I went down there Wednesday after my 2 PM class and took a few quick photos to show what stage of bloom the blossoms were in.





However, our plans got changed on me, and instead on Thursday we went to Hirakawa zoo by bus. It's about a 45 minute ride each way, and costs a little under 500 yen ($4.75) one way.



We started out at the petting zoo, at the opposite end of the facilities.



The guinea pigs weren't happy with all of the attention, and kept wanted to burrow under the grass and sit still



The one rabbit kept hoping that everyone would keep focusing on the guinea pigs.



There was also a stop to watch the penguins. We looked at quite a few other animals as well, but those were generally behind fences that I couldn't take photos through. My favorite animal this time was the black panther. Beautiful.

Sunday, April 16, 2017

BL Building




What comes to mind when you see B-L?

Saturday, April 15, 2017

Hair Saloon




Well, some places serve wine while your hair is being styled. Why not go all the way?

Friday, April 14, 2017

Madowanai Hoshi, vol. 2 review


(All rights belong to their owners. Images used here for review purposes only.)

Madowanai Hoshi, vol. 2, Masayuki Ishikawa. Grade: A

惑わない星 (Madowanai Hoshi, or "Not Lost Planet"). The books seem to be coming out on a yearly schedule, so it's going to take a while for this series to wrap up. Also, CrunchyRoll had announced last year April that Ishikawa was taking a break from the series due to fatigue, but that news article is missing from their site now, and I don't know how much of an impact it had on the production of the chapters at that time. Anyway, volume two hit the shelves in Kagoshima at the end of March.


(Inside front cover)

It's really hard to summarize this volume, because there's no real action or plot breaks. Essentially, it's a combination physics primer and social commentary, mixed in with the current planets standing around and anticipating the arrivals of their fellow sister planets. As a recap, the Earth is a mess. The oceans are black sludge, and the atmosphere is a constant coal gray cyclone. Japan has turned into a giant domed community with its people divided into "insiders" and "outsiders". Insiders live and work within the dome, generally as animators for producing the daily anime that's projected everywhere. The outsiders live in the dome, but they have to commute outside for their jobs.


(Inside back cover)

S-zawa and Hazuki Oikawa are two such outsiders; S-zawa mans a communications outpost, and Oikawa works with him as a garbage salvager. Because he has so much free time, S-zawa had broadcast a message to outer space, effectively saying "help save our planet." As a result, several women, all the personifications of some of the other planets in our solar system, arrive on Earth to help their ailing sister, who is named "Chikyuu" (the Japanese word for "Earth".) Oikawa wants to help, too, but S-zawa keeps claiming that there's nothing he can do himself.


(cast of characters)

In this volume, Tsuki (Moon) changes to its human shape - a bunny girl who can only communicate through a computer console - to watch a Gundam-like anime in the main dome, and now she's angry because humans don't understand basic physics. Like, space can't go to -500 degrees C, and sound doesn't travel through a vacuum. Tsuki tries to teach S-zawa and Oikawa about simple things like gravity and rocket propulsion through interactive experiments, and the other planets try to help by using the holodeck to show the relative scales of the planets, and ultimately the Milky Way galaxy's position within the known universe. Tsuki also attempts to explain how she was born as the result of a collision between Earth and Theia, as speculated by Earth scientists. But most of this goes over the two humans' heads.


(Tsuki tries to teach the humans about gravity.)

Meanwhile, some of the remaining planets approach Earth and threaten to destroy it in the collisions, until one of the individuals in the dome (Oikawa or one of the other planets) sends an electronic invitation to them, which allows them to switch over to their human shape. First is Jupiter, who revels in Earth's lighter gravity. She uses her gravity well ability to compress the local smog cover into a compact little ball, to let the humans see the night sky, and in the process almost destroys one of Saturn's moons as Saturn approaches Earth, too. When Saturn becomes human, we get a series of running gags where Jupiter, Mars and Saturn keep standing too close together and their moons all get jumbled up, and they have to spend the next few hours trying to sort them out again. The science lessons continue, with S-gawa getting more and more banged up by accident. When he asks for the secrets of the universe to be given to him directly, Mercury whispers them in his ear, and literally blows his brains out.


(Jupiter thinks that Saturn is big. Mercury wonders if anyone has information on saving Earth.)

Eventually, S-zawa gets around to asking why the planets know his name already, and they tell him that it's obviously because of the emails he'd broadcast to them during his idle downtime, Unfortunately for him, these "correspondences" consisted of daydreams where he discussed his thoughts about Oikawa. This causes Oikawa to attempt to kill him, and then demand that Tsuki turn on the gravity simulator to crush him like a bug. During this, the next planet knocks at the door and timidly asks if she's at the wrong address. This is Uranus, an incredibly cute young woman who has an inferiority complex because humans keep ridiculing her name. S-zawa and Oikawa promise to behave better. Last to arrive is Neptune, who easily uses her super wind powers to sweep the air clean of smog. (Each of the planets have their own abilities, which are compared against each other.) When all of the planets are assembled together, Earth recovers enough to sit up in her hospital bed, to Tsuki's tearful relief. Everyone, including S-zawa, says that they're happy that she's getting better.


(Mars is happy to help Oikawa teach S-zawa about gravity some more.)

All except Oikawa. We get a flashback showing that she originally was a talented history major in university, but the bureaucrats running the dome had no use for a historian researcher, and she was forced to work outside the dome sorting garbage. She blames Earth for her misfortune and demands to know how Earth could have let things get this bad. However, before she can answer, Earth collapses into a coma again. Mercury decides that Pluto was right, the humans are to blame and none of this is their business. Mercury, Jupiter, Saturn, Neptune and Mars leave, but when they get out of the dome, they hear someone calling them. The volume ends with the five planets traveling out into space and realizing that the voice is coming from the direction of the Sun.


(Earth recovers for a few minutes; Tsuki is happy to see her awake again.)

The omake is a 3-page history of Earth's attempts to send satellites to explore Venus. The Russians especially failed spectacularly, and Venus thanks them for helping her increase the number of "moons" (i.e. - dead lumps of metal) she has orbiting her.


(The book includes a nice little sticker. "Hello, I'm Moon".)

Summary: Lots of political and social commentary again, especially regarding Japan's willingness to bury its head in the ground over the damage the country is doing to the environment. By implication, all other countries have their hands dirty, too, but the disappearing into an anime-only society results in a loss of an understanding of basic math and the sciences. Madowanai Hoshi then acts as a kind of physics and astronomy primer for high school and university students. The artwork is great and the female characters are cute, which helps make the story more palatable. I consider it a fun refresher of my university classes. Recommended.

Thursday, April 13, 2017

Book-Off Remodeling




The Book-Off used books and games store closest to me, in Tenmonkan, closed for 3 weeks for remodeling. The last time they did this, about 3 years ago, they went from filling up the first three floors of the building, down to only occupying the first 2 floors. One of the other Book-Offs, about 2 miles away, underwent remodeling 2 years ago, then closed completely last Fall, so it kind of looks like the chain's owners aren't really sure of the best way to attract paying customers anymore (they attract a lot of people, but those are the ones that only stand and read manga for hours at a time and never buy anything). I like this location because it's close to the apartment, and this is where I get most of my used Nintendo DS games.



I'm hoping this isn't a portent of things to come. On the other hand, the notice on the front of the building said that this location with reopen on the 29th, and there was a mention of another store that will open on the 20th. However, when I went back here later when the shutters were down, the notice was missing. So, I don't know the address of the new place.



The main big shelves are still in place, but the smaller shelves that had the video games are gone, as is the display case that had the used game consoles and hand-held and tablet computers and smartphones. The cashier island at the far right-side wall has been completely gutted. There's a lot of electrical cabling hanging from the ceiling, too. Not taking any bets as to what the new layout is going to look like, though...

Wednesday, April 12, 2017

Yamakataya Classes Demo




Last Saturday, the Yamakataya department store had another of its "graduation days" for the evening and weekend classes they offer. This time, 90% of the schedule was for hula and street dance groups, with one entry for harmonica. I had to work pretty much all day, but was able to catch about 30 seconds of one of the hula demos on the way in, and then another 30 seconds when I had a short break at 3 PM. Technically, the demo should have finished by 2:30 PM, but I guess they ran a bit long.



There was nothing on the schedule that I particularly wanted to see this time, unlike past graduations, which had been pretty interesting.



They ended with an informal introduction to the art of hula dancing for the elderly unable to dance but still needing the exercise.

Tuesday, April 11, 2017

Hanami 2017




What a difference 1 week makes. One week ago Sunday, when Kagoshima had its Sakura Machi event, the trees were bare. Last Sunday, they were in near-full bloom, but the weather had been horrible the entire week, with rain most of the time. On Sunday, it wasn't raining, but the skies were so overcast as to make cherry blossom viewing, and certainly the taking of photos, a near-complete waste of time.



On Monday it was raining again, and threatening to on Tuesday. Some of the cherry trees in Tenmonkan have already lost 60% of their blossoms, and the next time I'm going to have a chance to see the trees down at Dolphin Port is going to be on Thursday, assuming the weather improves, and I'm expecting ALL of the blossoms to be gone by then.

Sigh. This has not been a good year.

Monday, April 10, 2017

Imamura Massage




Happy thumbs make for happy feet.

Sunday, April 9, 2017

Electric Gorilla




Logo for a repair company.

Saturday, April 8, 2017

Zelda T2 comments

I was rushed yesterday, and didn't have time to post the day's book review. Then I completely forgot about it when I got home at night. I didn't realize that yesterday's post was still missing until just now. So, today you get two postings back to back. You're welcome.

(All rights belong to their owners. Images used here for review purposes only.)

Legend of Zelda: Kamigami no Triforce 2 (Nintendo, 2013)
In the U.S., this game was titled "A Link Between 2 Worlds". In Japan, it's "Triforce of the Gods 2." It was intended for the Nintendo 3DS. I picked it up used for about 2,500 yen ($22 USD). After finishing Mask of Majora in January, I was burned out on the idea of the Zelda games, and most games in general. Then, in March, I was hoping to get Ocarina of Time, which is kind of a prequel. However, all 5 copies of Ocarina had disappeared from the Book Off nearest me, so I went down to the second store, a 40 minute walk the other side of the main train station, where all they had was Kamigami and Majora. I got Kamigami at that time, and a week later I visited the Book Off in Minami Kagoshima, a 30 minute tram ride away. Although the third store has the largest selection of used 3DS games, they had the fewest of the Zelda games of the shops in Kagoshima, and they didn't have Ocarina, either. I get the feeling Book Off sent all their copies to a branch in some other city. Sigh. So, I settled for getting Kamigami.


(The game load screen, with a flyover of the castle in the background, and the game status on the load screen. I've got 19 of 20 hearts, and I've recovered all 7 sage paintings.)

I first played the first Legend of Zelda game on the Super Famicom system in the mid-90's, and then again later when I found a free copy of the Gameboy Advance cart lying in a parking lot. I have fond memories of that game, and I'd been thinking about it as I was planning on getting Ocarina. So, I was pretty amused when I discovered that Kamigami is pretty much a reworking of that original Zelda game for the SFC. The idea of Link switching between the light and dark worlds is still intact, as well as his being able to find an empty bottle in the moat under the castle drawbridge. But just about everything else has been update or reworked.


(Visiting the castle save point (a weather vane), and the field map on the lower screen. I've got the tornado rod assigned to the X button, and the hookshot to the Y button.)

Story: Link is one of two sons of a blacksmith and his wife, the lazier of the two. One morning, he's summoned to the smithy, where the popinjay captain of the guards is having a new sword made. The captain leaves, forgetting the sword, and Link is tasked with taking it to the castle. But, the captain is at the Sanctuary/church behind the castle, and when Link gets there, he hears a scream from within the building. Inside, the captain has been turned into graffiti on the church wall, and a crazed magic-wielding artist is busy turning the head sister into a framed painting that he absconds with. Back at Link's house, a strange guy in a rabbit suit drops by and asks for a place to stay for a while. Link says "yes" and receives a wristband in return. In the castle, Zelda gives Link a protective amulet, then the artist, Yuga, shows up and turns her into a painting too, and attempts to convert Link into graffiti. But, the rabbit-guy's wristband turns out to have the power to let Link merge in and out of walls as a painting, and thus his adventure begins.


(The item select screen. All of the tools have been upgraded. There are only two empty slots left. One is for a replenishable seed that zaps enemies for a few seconds, but you can only carry one at a time. The other is for the Bow of Light, which you don't get until the end of the final boss fight.)

Yuga is after the seven sages of the light world, Hyrule, presumably as a way to bring the Triforce to the dark world, Lorule. When he gets them all, he turns into a demon and tries to destroy Link again. This time, though, Link is saved by the princess of Hyrule, Hilda, who begs him to become stronger and defeat Yuga. From this point, the game is divided into 2 sets of quests and dungeons. The first is to visit 3 dungeons in Hyrule to get the Pendants of Strength, Courage and Wisdom, which lets him gain the Master Sword. The second follows the ability to use the painting skill to locate fissures scattered around Hyrule to let him travel to Lorule, and then rescue the seven sages, which are in one dungeon each. The last two dungeons are a 50-floor tower as a mini-game, and the Lorule Castle leading to the final boss battle with Yuga. As with all Zelda games, you need various tools to solve all the puzzles, and you're trying to get 28 heart pieces to extend your health when you fight battles (4 pieces = 1 full heart. You start with 3 hearts and you get an extra 1 full heart for beating each of the dungeon bosses for a grand total of 20 hearts possible.) One thing that is new here, though, is that 8 of the tools aren't hidden in the dungeons. Instead, you rent them from the rabbit-guy living in your house, and later in the game you can buy them outright. Renting is cheaper, which is good when you're starting out with no money, but you lose the rented tools if you fall in battle, and you have to pay to rent them again. Buying is more expensive but you don't lose the tools if you die, and you can only upgrade the tools you own. These include the bomb, the hookshot, the boomerang, the hammer, and the tornado, sand, fire and ice rods. The other tools, like the bee net, the lantern and the empty bottles (required for carrying bees, healing faeries and health potions) are found scattered throughout the game.


(The collection display screen. The monster parts at the bottom turned out to be mostly unnecessary. They're used for making the healing and attack potions that you buy from a witch, but only the blue full-health potion was worth obtaining, since you need empty bottles for holding faeries, potions, and bees, and you really need the faeries during the majority of the game, and the blue potions for the final boss battle.)

Money is not really a problem. You get rupees from monster drops, cutting grass, and treasure chests. Additionally, there is a bee collector in the village that gives you the bee net if you have an empty bottle, and 50 rupees for every bee you bring back. There's a rare golden bee, that actually wasn't that rare - I found 5 of them in the two times I ran through the game - that the bee collector will pay 300 rupees for, plus he gives you a bee badge for the first golden bee you turn in, that keeps bees from attacking you. There's a large section of grass nearby that you can mow down for finding rupees and bees. If you have the Master Sword with its wind attack when you're at full health, and 5 empty bottles, you can easily amass 300 rupees every 3-5 minutes with simple churning and bee collection. Buying the rods from the rabbit guy are 1,200 rupees each, and the other tools are 800 rupees each, although he gives you a 50% discount on the first tool you buy (logic dictates it should be one of the four rods). Simple math shows you're going to need about 7,000 rupees for all the tools, then it's 200 rupees per bottle of full health potion, and then maybe another 1,000 - 2,000 rupees to play all of the mini games that reward you with heart pieces. The game stats screen after I finished the game the first time said that I'd found 33,000 rupees total, even though the game caps you at 9,999 rupees max. Like I say, money is not an issue.


(Main field map.)

One other departure from the original Zelda game is the introduction of the Maiamais. These are little snail-like creatures found in both the light and dark worlds. The octopus mother Maiamai lives in a cave near Link's house. She asks you to bring back all 100 of her "junior me's," and for every 10 you recover, she upgrades one of your tools. This makes the tool stronger and cover a larger damage area. The boomerang was absolutely useless in this game, but the hookshot and tornado rod were good for stunning enemies, and the ice and fire rods were good for damaging the more powerful enemies later in the game. The other tools were ignorable, except where certain puzzles were designed for them; such as switches and cracked walls only approachable by the bomb tool.


(In the castle. The white crack in the north wall is a fissure that lets you go between Hyrule and Lorule.)

Overall, Kamigami is a mixed game. There were quite a few mini games, and I hate mini games. Unfortunately, I had to complete them twice for obtaining the heart pieces. Although, I finally gave up on two of them (avoiding being hit by chickens for 6 minutes in a dodge game, and running from one end of Hyrule to the other in 65 seconds in a race against the clock. The hardest level of the dodge game just gives you free healing if you keep returning to the village, and the race game gives you a heart piece. I didn't need either reward to finish the game.) So, the mini games were frustrating, as were some of the boss fights. But the rest of the game was fun. I liked exploring both worlds, and solving some of the puzzles. The twist ending leading up to the final fight with Yuga was good too. But, you really do need a good walkthrough. I never would have been able to complete the game otherwise, it's that hard. The walkthrough mentioned two extra items that you get by playing the hard mode (in the English version, it's called "Hero mode"). One is a diary found in Link's empty house in the dark world, and the other is a modified credits scene at the end of the end credits roll.  Hard mode is unlocked when you finish the game in normal mode. The only difference between the two is that the enemies deal twice as much damage in hard mode. Otherwise, they're the same game. If I'd known that the modified ending scene was just one little 3-second piece, I wouldn't have bother playing a second time. I still managed to win it again, but the final battle against Yuga was almost impossible for me to clear in hard mode. Still, I've done everything I want in the game in both modes, and I can put the game away knowing there's no reason for me to play it anymore now.


(Link using the bracelet to merge into the wall to use the fissure. The purple gauge to the left of the screen is how much magic you've got left. If the gauge goes to zero, you pop out of the wall. Magic is also consumed when you use tools like the bombs and the tornado rod. But it recovers automatically over time.)

In summary, the artwork is classic Zelda, the storyline and plot are creative, and the puzzles are challenging. You have to do a lot of fighting, which doesn't net you much (just money and monster part item drops), but the alternative is to run away from the enemy all the time, and that's no fun either. The animation is good, although there aren't any cutscenes this time. I didn't bother listening to the music, so I can't comment on that. But, I can recommend Kamigami based on the story and dungeon challenges. I give the game a solid B+. It's right up there with the original Zelda. It can't be compared to Mask of Majora, though, because they're completely different approaches to the Zelda universe.



Buy it. Now.